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Controller editor not saving changes
Controller editor not saving changes












Style changes are complete, Save rather thanĬhoosing a Feature Type from the leftmost edit pane opens the Element Type One or more map IDs, that style's latest published changes are Important: Once you Publish any style associated with

controller editor not saving changes

If you have unsaved changes when you restore any version, those unsaved changesĪutomatically become a new dated draft version. To reuse a saved or published version and make changes to it,Įither Restore the version, which sets that version to be the current,Īctive version in its style, or Duplicate it, which creates a new, While you can view any previous version, you cannot make changes to it. The most recent published version is applied to any apps Selecting Publish creates new dated versions that are available for.Import a JSON style, the new style is published automatically. When you create a new map style, duplicate an existing style, or.In your apps until they are explicitly published. Selecting Save creates new dated versions.These versions cannot be restored or duplicated, and they are lost when youĬlose the browser tab or when your Cloud Console session ends. Making style changes but not explicitly saving them creates Unsaved Changes.The buttons to Restore or Duplicate a selected version are at the bottomĭifferent saves create different types of style versions, each available in a Right of the screen, and are disabled while the Version History pane is open. The buttons to Save or Publish your style's changes are at the top To view all versions of any single style: View and work with any of a style's versions Once you make and save any changes to a style, those changes become saved versions that Style version history is not available for that style. If you customize a map andĭon't see the Settings drop-down when editing a style, Style version history Note: Style history is available only for styles created startingĪugust 2, 2022. Save rather than Publish your style changes. Published changes are visible in all apps using those Important: When you Publish any styleĪssociated with one or more map IDs, that style's latest The Publish control is available after your first deliberate save, when you Or until your Cloud Console session ends. Both controls remain available until a style is explicitly saved, The RedoĬontrol is available once you've undone your first action on a given styleĮditing session. The Undo control is available from the first change you make. When the control is not usable, and appears darker blue when it is available. Each control appears lighter grey to start, When customizing any style, the primary style functions are at the top Style may have multiple map IDs associated with it (such as oneįor Android-platform apps, one for iOS-platform apps, and one for web-based platformĪpps), but each map ID can only be associated with a single style. From this page, you can customize, rename, duplicate, or delete a style,Īs well as associate map IDs with the particular style. Map style page, displaying the name, description, and picture of that When you click a style on the Map Styles home page, it opens in its own This page also gives you the option toĬreate a new style. The Map Styles home page shows you all of your different styles and indicates Industry-optimized map or the Google base map. May make to your map style, such as updates to the default style of an Map style customizations always take priority over any updates Google Learn your way around the Map Styles editor in the Google Cloud Console.

#CONTROLLER EDITOR NOT SAVING CHANGES ANDROID#

If I set up both, they work in ES, but as soon as I launch an emulator, it reverts, and when I return to ES only the most recent one i've set up will function properly.Select platform: Android iOS JavaScript Web Service Where I am now, I can configure one set of controls. Is there some setting I missed somewhere that saves a second set? I enabled the second ControlBlock in the controlblockconfig.cfg, but that's for literally a second ControlBlock unit, so that's not right at all (ES detected 4 gamepads when I did that, even though I only have two). But my es_input.cfg file appears to only have one gamepad listed:. I didn't mirror the cables for both (there's a dead plug on the controlblock), so they need to be independently configured. I think what's happening is that every time I configure P2, it's overwriting P1. Update: I'm making some progress in diagnosing my issue.












Controller editor not saving changes